3ds - Text Editor
-- Global reference to current text object local currentTextNode = undefined
-- Function: Create or update text shape fn create3DText = ( if edt_text.text == "" then ( messageBox "Please enter some text." title:"3D Text Editor" return undefined ) 3ds text editor
-- Delete previous if exists if isValidNode currentTextNode then delete currentTextNode -- Global reference to current text object local
-- Auto-update on spinner changes (optional – uncomment if needed) -- on spn_height changed val do updateText() -- on spn_depth changed val do updateText() -- on spn_bevel changed val do updateText() ) 3ds text editor
-- UI Actions on btn_create pressed do updateText() on ro3DTextEditor open do ( updateFontList() pb_status.value = 0 pb_status.color = yellow )