3ds text editor

3ds - Text Editor

-- Global reference to current text object local currentTextNode = undefined

-- Function: Create or update text shape fn create3DText = ( if edt_text.text == "" then ( messageBox "Please enter some text." title:"3D Text Editor" return undefined ) 3ds text editor

-- Delete previous if exists if isValidNode currentTextNode then delete currentTextNode -- Global reference to current text object local

-- Auto-update on spinner changes (optional – uncomment if needed) -- on spn_height changed val do updateText() -- on spn_depth changed val do updateText() -- on spn_bevel changed val do updateText() ) 3ds text editor

-- UI Actions on btn_create pressed do updateText() on ro3DTextEditor open do ( updateFontList() pb_status.value = 0 pb_status.color = yellow )

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