// Flashlight toggle bind "f" "impulse 100"
// ===== VIDEO & PERFORMANCE ===== fps_max 300 // Or 0 for unlimited mat_queue_mode 2 // Multi-threaded rendering r_drawviewmodel 0 // 0 = hides weapon (better view) cl_showfps 1 // Shows FPS counter autoexec.cfg l4d2
// ===== EXTRA ===== // Crosshair color (R G B) cl_crosshair_red 0 cl_crosshair_green 255 cl_crosshair_blue 0 // Flashlight toggle bind "f" "impulse 100" //
// ===== MOUSE & SENSITIVITY ===== m_rawinput 1 m_mouseaccel 0 m_customaccel 0 sensitivity 2.5 // Adjust to your preference zoom_sensitivity_ratio 1.0 autoexec.cfg l4d2
// ===== SOUND ===== dsp_slow_cpu 0 snd_mixahead 0.05 // Reduces sound latency