Bad Piggies 1-31 -
If you’re reading this, you’re probably stuck on the gatekeeper of the first world. Don’t worry. Let’s break down why this level is so infamous—and how to finally snag those three stars. By Level 31, the game stops holding your hand. You’re in the “When Pigs Fly” chapter, and the game wants to prove that just because you can build something that flies, doesn’t mean you can land it.
As soon as your wheels touch the first island, tap the motor in reverse (if you have a second motor facing left) or simply let go. You want to stop immediately. Roll to the edge, repeat the "burst" technique to hop to island two, then island three. bad piggies 1-31
As you begin to arc downward toward the first floating island, tap the motor again . Just a quick burst. This levels out your trajectory so you land on the first island instead of in the gap. If you’re reading this, you’re probably stuck on
You start on a high dirt precipice. Across a massive chasm sits the goal (the King Pig’s castle). Between you and the goal are three floating islands of dirt, plus a treacherous spiked pit at the bottom. By Level 31, the game stops holding your hand