db2 run hello_world.db2 4.1 Variables & Types let health = 100 // integer let name = "Aria" // string let isAlive = true // boolean let items = ["sword", "shield"] // array let player = // object x: 10, y: 20
// Regular function func add(a, b) return a + b Daybreak 2 New Script
// For-each for (let item in items) console.log(item) db2 run hello_world
The new script uses event listeners instead of polling. Daybreak 2 New Script
// While let cooldown = 10 while (cooldown > 0) cooldown--
// Error handling try ... catch(e) ...
// Remove object enemy.destroy() Try-Catch try risky_operation() catch (err) console.error("Caught: \err.message") finally cleanup()