The blue "low sanity" indicator inverted into a bleeding red eye that tracked his real-world mouse cursor via emulator telemetry. The game whispered his address. His mother's maiden name. The model of his childhood TV.
A new scene: Alex's own bedroom, rendered in low-poly N64 graphics, complete with his stack of retro magazines and the half-empty coffee cup from this morning. In-game text appeared:
Static — but not random. Shaped like letters:

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