Software V25: Magic Sim

# Simulate spellcasting outcome = simulate_spellcasting(fireball, novice_wizard, 'weather': 'light rain', 'wind': 'moderate')

print(outcome) This code snippet demonstrates a basic simulation of spellcasting, using a simple probability distribution to determine the outcome. The actual implementation would depend on the specific requirements of Magic Sim Software V25 and the complexity of the simulations you want to support. Magic Sim Software V25

import numpy as np