Nico-s Nextbots Script May 2026
-- 4️⃣ Attack if close enough and cooldown elapsed if distToTarget <= CONFIG.AttackDistance ^ 2 and CurTime() > self.NextAttack then self:AttackTarget() self.NextAttack = CurTime() + CONFIG.AttackCooldown end end end
ENT.Base = "base_nextbot" ENT.Type = "nextbot" Nico-s Nextbots Script
for _, ply in ipairs(player.GetAll()) do if not IsValid(ply) or not ply:Alive() then continue end -- 4️⃣ Attack if close enough and cooldown
-- ----------------------------------------------------------------- -- Core AI loop – runs every tick on the server -- ----------------------------------------------------------------- function ENT:RunBehaviour() while true do -- 1️⃣ Acquire / validate target if not IsValid(self.CurrentTarget) or not self.CurrentTarget:Alive() then self.CurrentTarget = self:FindClosestPlayer() end Nico-s Nextbots Script
