playerButton.MouseButton1Click:Connect(function() targetPlayer = Players:FindFirstChild(p) playerListGui:Destroy() end) end end
for i, p in pairs(playerList) do local playerButton = Instance.new("TextButton") playerButton.Parent = playerListFrame playerButton.Size = UDim2.new(1, 0, 0.1, 0) playerButton.Position = UDim2.new(0, 0, 0.1 + (i * 0.1), 0) playerButton.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) playerButton.Text = p
-- Get target player local players = Players:GetPlayers() if #players > 1 then local playerList = {} for _, p in pairs(players) do if p ~= player then table.insert(playerList, p.Name) end end
-- Teleportation Script
teleportButton.MouseButton1Click:Connect(onTeleportButtonClicked)
local playerListFrame = Instance.new("Frame") playerListFrame.Parent = playerListGui playerListFrame.Size = UDim2.new(0.5, 0, 0.5, 0) playerListFrame.Position = UDim2.new(0.25, 0, 0.25, 0) playerListFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
Roblox provides a range of services and APIs that allow developers to create custom GUIs and gameplay mechanics. The TeleportService is one such API that allows developers to teleport players between different locations in a game.
local playerListTextLabel = Instance.new("TextLabel") playerListTextLabel.Parent = playerListFrame playerListTextLabel.Size = UDim2.new(1, 0, 0.1, 0) playerListTextLabel.Position = UDim2.new(0, 0, 0, 0) playerListTextLabel.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) playerListTextLabel.Text = "Select a player"