Linux | Subway Surfers For

while running: clock.tick(60) frame += 1

# Update coins & collection for coin in coins[:]: coin.update(speed) if coin.off_screen(): coins.remove(coin) elif player.rect.colliderect(coin.rect) and player.track == coin.track: coins.remove(coin) total_coins += 1 score += 10 # extra points for coins Subway Surfers For Linux

# Draw tracks (railway lines) for y in TRACK_Y: pygame.draw.line(screen, BLACK, (0, y + PLAYER_HEIGHT), (WIDTH, y + PLAYER_HEIGHT), 3) while running: clock

def game_over_screen(final_score, final_coins): screen.fill(WHITE) game_over_text = font.render("GAME OVER", True, RED) score_text = font.render(f"Score: final_score", True, BLACK) coin_text = font.render(f"Coins: final_coins", True, YELLOW) restart_text = font.render("Press R to restart or Q to quit", True, BLACK) y + PLAYER_HEIGHT)

def draw(self, surf): pygame.draw.circle(surf, YELLOW, (self.rect.centerx, self.rect.centery), COIN_SIZE//2) pygame.draw.circle(surf, BLACK, (self.rect.centerx, self.rect.centery), COIN_SIZE//2, 2)