Forms Mugen — Vegeta All
; SSJ2 -> Majin (anim 5002, var(1)=3) [Statedef 3002] ; ...
; Majin -> SSG (anim 5003, var(1)=4) [Statedef 3003] ; ... vegeta all forms mugen
; SSJ -> SSJ2 (similar structure, use anim 5001) [Statedef 3001] ; ... copy above, change anim, add sounds, set var(1)=2 ; SSJ2 -> Majin (anim 5002, var(1)=3) [Statedef 3002] ;
; ============================================ ; Statedef 0 (Idle) - Stats per form ; ============================================ [Statedef 0] type = S movetype = I physics = S juggle = 0 velset = 0,0 ctrl = 1 anim = 0 poweradd = 0 Majin (anim 5002