Windblown ⇒
windblown-early-access-review
It solves the "sunk cost" feeling of roguelites perfectly. The combat is where Motion Twin’s pedigree shines. It’s less about parrying ( Dead Cells ) and more about momentum. You have two weapons equipped at once (like a sword and a shuriken), and you can swap between them mid-combo to unleash powerful "Alterattacks." Windblown
As of this writing, the content volume is slim. There are only two main biomes and one final boss. You will see everything the game has to offer in about 4-5 hours. However, the replayability is high due to the weapon variety and challenge modifiers. You have two weapons equipped at once (like
The result is Windblown —and after spending the weekend diving into the Early Access build, I can safely say: they’ve done it again. While Dead Cells was a grim, decaying castle, Windblown is vibrant, vertical, and terrifyingly fast. You play as a Leaper, one of the last survivors of a floating village trying to retrieve a stolen heart from a massive, vortex-spewing beast called the Vortex. However, the replayability is high due to the